mtasa-blue
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Implement `createobjects` and `createplants` property in `engineSetSurfaceProperties`
Is your feature request related to a problem? Please describe.
engineSetSurfaceProperties function lack createobjects
and createplants
property.
Describe the solution you'd like
These properties were deliberately disabled because were producing crashes. Maybe it could be fixed.
Describe alternatives you've considered
No response
Additional context
https://github.com/multitheftauto/mtasa-blue/blob/cd1d2088a92b685b3b6294acb388fc1154ddbee4/Client/mods/deathmatch/logic/lua/CLuaFunctionParseHelpers.cpp#L611-L615 https://github.com/multitheftauto/mtasa-blue/blob/ebf54d4fcfe9b0b5600c2b632595029ea97f2b3f/Client/mods/deathmatch/logic/luadefs/CLuaEngineDefs.cpp#L1271-L1288 #702
Security Policy
- [X] I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.
In here I would like to comment, alongside this making it possible for collision materials to spawn their proper procedural plants within the implementation of custom models. By default they do not, the same as mapped files. However this could be that. I'm just not tech savvy lol.