mulle-objc-runtime
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⏩ A fast, portable Objective-C runtime written 100% in C11
mulle-objc-runtime
⏩ A fast, portable Objective-C runtime written 100% in C11
A portable Objective-C runtime written in C11. No Assembler required. It follows the Apple "Objective-C 1 Runtime" and adds many features from "Objective-C 2.0", but the runtime function calls are completely different. It is designed to be suitable for massive multi-threading.
Release Version |
---|
What's so different ?
-
Runtime objects (like classes and selectors) are not referenced by name, but by a unique ID. No special linker action required.
-
Parameters outside of
self
and_cmd
are passed via_param
, a single pointer to a struct. This simplifies a lot of code, especially forwarding code. Return values are also returned with the same struct. Optimizations are done for simple methods with only none or one parameter and none or one return value. -
It uses inlineable method calls for superior performance. The user can specify "fast" classes and "fast" methods for extra speed in performance critical cases.
-
retain
/release
semantics are built in. These are non-overridable, which makes them a lot faster. -
isa
is not part of the instance, but instead prefixed to the instance. -
Protocol
as a type and an object does not exist anymore. Instead there is PROTOCOL which is basically the same as SEL and has compiler support. -
No global lock, except when loading code. The runtime in normal operation only locks during
+initialize
on a per class basis. -
Protections against the fragile base class problem
-
Multiple runtimes can coexist in differently named "universes".
Required Libraries and Tools
Name | Release Version |
---|---|
mulle-aba | |
mulle-allocator | |
mulle-c11 | |
mulle-concurrent | |
mulle-thread | |
mulle-vararg |
How to use it
If you haven't used an Objective-C runtime before, it is useful to get to know the much better documented "Mac OS X Objective-C 1.0" runtime first. Intro to the Objective-C Runtime could be a good starting point.
C Caveat
It you use
.c
files that include<mulle-objc-runtime/mulle-objc-runtime.h>
make sure that you compile with__MULLE_OBJC_TPS__
,__MULLE_OBJC_NO_TPS__
__MULLE_OBJC_FCS__
__MULLE_OBJC_NO_FCS__
as defined when compiling the runtime. Since C-only compilations do not emit runtime information, mismatches can not be checked by the runtime. Easy fix: rename.c
to.m
and use mulle-clang
Data structures
API | Description |
---|---|
_mulle_objc_class |
Deal with Classes |
_mulle_objc_ivar et al. |
Instance variables |
_mulle_objc_loadinfo |
Install Classes, Categories, Methods, Strings into the runtime |
_mulle_objc_method et al. |
Deal with Methods |
_mulle_objc_object et al. |
Deal with Instances |
_mulle_objc_property et al. |
Handle Properties |
_mulle_objc_runtime |
Work with the runtime |
Other functions
API | Description |
---|---|
Global Functions | Global functions and conveniences |
Exceptions | Raising exceptions |
Vararg extensions | Dealing with variable arguments |
Articles
These articles give you some background about the mulle-objc runtime:
- mulle-objc: a new Objective-C runtime
- mulle-objc: a meta calling convention
- mulle-objc: removing superflous ifs
- mulle-objc: inlined messaging
- mulle-objc: some research about selectors
- mulle-objc: hashes for classes, selectors and protocols
- mulle_objc: object layout, retain counting, finalize
- mulle_objc: inheriting methods from protocols
- mulle_objc: present and absent language features
- mulle_objc: the trouble with @property
- mulle_objc: ivar layout with @property
- mulle_objc: technically speaking
- mulle-clang, technically speaking
- mulle-objc-runtime, technically speaking
- MulleFoundation, technically speaking
If something is unclear, feel free to contact the author.
Platforms and Compilers
All platforms and compilers supported by mulle-c11 and mulle-thread.
Add
Use mulle-sde to add mulle-objc-runtime to your project:
mulle-sde dependency add --c --github mulle-objc mulle-objc-runtime
Executables will need to link with mulle-objc-runtime-startup as well.
Install
See mulle-objc-developer for the preferred way to installation mulle-objc-runtime.
mulle-sde
Use mulle-sde to build and install mulle-objc-runtime and all dependencies:
mulle-sde install --prefix /usr/local \
https://github.com/mulle-objc/mulle-objc-runtime/archive/latest.tar.gz
Manual Installation
Install the requirements:
Requirements | Description |
---|---|
mulle-atinit | Cross-platform atinit support |
mulle-atexit | Cross-platform atexitsupport |
mulle-concurrent | Concurrent hashmap and array |
mulle-dlfcn | Cross-platform dlfcn support |
mulle-stacktrace | Cross-platform stacktrace support |
mulle-vararg | Cross-platform atexit support |
Install into /usr/local
:
mkdir build 2> /dev/null
(
cd build ;
cmake -DCMAKE_INSTALL_PREFIX=/usr/local \
-DCMAKE_PREFIX_PATH=/usr/local \
-DCMAKE_BUILD_TYPE=Release .. ;
make install
)
Author
Nat! for Mulle kybernetiK and Codeon GmbH