Nat!

Results 45 issues of Nat!

There is a `#define ACCOUNTING 9` in [libc/runtime/utmp](https://github.com/jart/cosmopolitan/blob/1226eb7a5e379fe437bff8c20cf5354c071bc13c/libc/runtime/utmp.h#L6). Unfortunately libexpat uses this identifier in [xmlparse.c](https://github.com/libexpat/libexpat/blob/86a3623a9a5add8371c86c27dbb9f45475f5c54f/expat/lib/xmlparse.c#L435): ``` c typedef unsigned long long XmlBigCount; typedef struct accounting { XmlBigCount countBytesDirect; XmlBigCount countBytesIndirect;...

When you use different threads for layouting and drawing, you will notice that one aspect of nanovg becomes very limiting: you always need a full blown graphics context for everything....

I suspect, that when the area to fill gets less than a pixel, something goes awry at the very top of the circle hole: ![image](https://github.com/memononen/nanovg/assets/1381995/3a0e7673-dede-4dfe-a789-95845058cb1d) In this special case, it...

``` /Volumes/Source/srcO/mulle-objc/mulle-objc-debug/src/mulle-objc-csvdump.c:162:16: warning: using the result of an assignment as a condition without parentheses [-Wparentheses] while( list = _mulle_concurrent_pointerarrayreverseenumerator_next( &rover)) ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /Volumes/Source/srcO/mulle-objc/mulle-objc-debug/src/mulle-objc-csvdump.c:167:21: warning: using the result of an assignment as...

Just a thought taken from #17. This could be good, this could be a waste of time.

enhancement

I use GitFiend mostly for staging and committing. I often have files that are untracked, but they are not in `.gitignore`. They must not be committed yet, but might be...

### Question I came back to an old project, which uses `mogenerator` with the `--configuration` option to create different kinds of classes. This isn't working anymore though nothing has changed,...

Since the code is diligently checking every return code, it should also check it here: before: // Allocate the code. vm_address_t remoteCode = (vm_address_t)NULL; if( !err ) err = vm_allocate(...

I modified the **subpixel** example so it should fill the whole screen: ``` framebuffer_clear(ctx.target, 0xFF, 0x0, 0, 0xFF); ia_begin(&ctx); ia_color(&ctx, 1.0f, 1.0f, 0.0f, 1.0f); ia_vertex(&ctx, -1.0, -1.0f, 0.0f, 1.0f); ia_vertex(&ctx,...