fellen
fellen
Should probably sort players into 'time-brackets' of sorts so people don't get arbitrarily autobalanced for having a worse connection, but could go a long way to improving the experience for...
I believe this is caused by the `attriblabel` key under `itempanel` in `resource/ui/spectatortournament.res`, removing it entirely should do the trick.
Some additional info about this bug: - The ypos value of the itempanel is completely ignored under all circumstances when read from freezepanel_basic.res. - This bug only occurs when the...
Not fixed, taken after first dying to a bot using the Killing Gloves of Boxing. 
@TF2CutContentWiki For reference, HUD&VGUI textures _are_ impacted by mat_picmip values - historically this has been fixed before, most recently as I recall in [this](https://wiki.teamfortress.com/wiki/June_21,_2022_Patch) update (note the modifications to leaderboard_class...
Some other hud elements that also use the wrong flags: `materials/vgui/glyph_collapse` `materials/vgui/glyph_expand` `materials/vgui/hud_connecting` `materials/vgui/hud_class_not_chosen` `ico_powerup_building_instant_red` `ico_powerup_critboost_red` `ico_powerup_recall_red` `ico_powerup_refill_ammo_red` `ico_powerup_ubercharge_red`