Michael Tostenson
Michael Tostenson
Use UnityMessageManager class as outlined in the README
We've been using this in a cocoapods project with react native 0.8+. If you provide more specifics about your issue we might be able to help out.
We just ran into this when trying to upgrade from React Native 57.3 to 58.6
@JanOwiesniak Did you ever find a solution for this? I'm running into it again
Update, I was not using il2cpp for my scripting backend. Between that and adding ARM64 target I don't have this issue anymore.
https://feedback.unity3d.com/suggestions/add-a-setting-to-disable-android-immersive-mode-before-splash-screen Looks like 2018.3 is adding this feature...
Running into this as well in RN 0.55