netrunner
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prana once per damage instance!
Instead of just swapping the type of damage into the state damage prevent thing, we swap in a map with {:type type :eid eid}
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I updated all checks notes one other things that used this area of the engine to match (we really should enforce this a little more :joy:)
Closes #5765
Also made both halves of PE interactive, instead of just the on-score
Closes #5861 (the player wanted pe and sting to interact on steal)