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Trick Shot gives a third run if the second run is redirected to R&D
Link to bug replay: https://jinteki.net/bug-report/6f5238dc-a03c-4d53-9cc5-9f6ce91c004f?b=0
Description:
During the second part of a Trick Shot run (onto a remote), the Corp redirected the Runner back onto R&D (using AgInfusion's ID ability). I continued the run until it was successful; at that point, Trick Shot prompted to make another remote run (and also gained another two credits). Expected behaviour is for the run to end after the second run is successful, even if it's on R&D.
this is likely related to: https://github.com/mtgred/netrunner/issues/7328
Trick Shot is giving a third run in a lot of instances for me, I think it has to do with other successful R&D run triggers. I know it gives a third run when "Pretty" Mary da Silva and Psych Mike are installed using Akiko Nisei: Head Case as the ID.
Can confirm, I've seen a lot of 3rd Trick Shot run prompts both myself and by my opponents.
I don't think I've ever made a run with Trick Shot that did not give me a 3rd run prompt, and the one time I clicked it I could also go for fourth, so I just assumed it always goes on infinitely.
Fixed in #7386