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Space Exploration compatibility (collision mask)

Open nicolas-lang opened this issue 4 years ago • 0 comments

The miniloader mod hardcodes the collision mask to allow/disallow loaders on space-exploration's space surfaces. While this works, the space-exploration mod authors discourage using it, as it has been replaced by setting a custom prototype field ".se_allow_in_space = true" With this field set, space-exploration manages the extension/deletion of the specific space collision mask.

Examples (old way): collision_mask = {"floor-layer", "object-layer", "water-tile", space_collision_layer},

if (prefix == "space-") or (prefix == "deep-space-") then loader_inserter.collision_mask = {"floor-layer", "item-layer", "object-layer", "water-tile"} end

The old way it not (yet) formally deprecated, so this is more like a "FYI" and not a "bug"

nicolas-lang avatar Jan 08 '21 02:01 nicolas-lang