Mike Sheehan

Results 16 comments of Mike Sheehan

@RetroJoe64 if your on Windows, I uploaded the compiled core again below, as that is what I use also so you can at least give it a try until such...

@rtomasa @LibretroAdmin at least for me it appears this change does break disk controls on Windows x64. It compiled fine for me, but when I try to Eject any disk...

Another affected game is Ultimate Ghosts 'n Goblins. With D3D11 renderer selected as soon as any enemy sprites start to appear on screen the screen goes black. If the screen...

@mmatyas if you are open to it, I had implemented a POC of adding a new "Completed" boolean to the game metadata in my branch at https://github.com/msheehan79/pegasus-frontend/tree/completed-flag. Admittedly, it's pretty...

Sure, I agree that the definition can be interpreted differently, but I think whether or not the flag is used can be left to the end user. Personally, I have...

No worries - on the filtering issue looks like https://github.com/mmatyas/pegasus-frontend/issues/1107 is pretty much the same issue I saw. The only filter type that works is ExpressionFilter - but on larger...