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The unpacked value is not 'System.UInt16' type for identical property name and type
Hi,
we are using msgpack for communication between server (.NET 4.5.2) and client (.NET 2.0 subset - Unity3D). Everything works fine except this situation:
If we define an object with property having type and name identical, we get the following error: *The unpacked value is not 'System.UInt16' type. Do not convert System.String MessagePackObject to System.UInt16. * It looks like, the error occurs only on Windows (7), build running on linux (under Mono) is ok.
Thanks a lot.
Peter
Hi, thank you for feedback! Could you put some repro code for this problem?