Mark Salsbery

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@SuperexMack there you go, thank you! 👆

@zmomozq It's probably safer to defer the overlay removal until after the event handling is done (there's a lot of stuff potentially happening in there...not just in the overlay element...

> Thanks for the suggestions. > > Well, when I activate the mousetracker with .setTracking(true), I get a console warning: > > `mousetracker.js:2985 updatePointerCaptured() called on untracked pointer` > >...

@jetic83 What elements are you attaching these MouseTrackers to? Which tracker events are you subscribing to?

> @msalsbery on the navigator, via it's id. @jetic83 Cool thank you! Is that the id of an element you're hosting the navigator in? (Just trying to debug in a...

> @msalsbery , well in OSD you can set the id of the navigator. And in the mousetracker, you can also set the id of the element. That is the...

It can be helpful to subscribe to the Openseadragon.Viewer events for the pointer gestures that cause the zooming/rotation/etc. (e.g. 'canvas-pinch', 'canvas-scroll', etc.) so then you have a chance to prevent...

At first glance it looks like a behavior difference depending on if the drag ends with a flick gesture or not. Can you confirm it works if you stop drag...

> > > Removing the finger after stopping the drag calls to `fitBounds` work during slower drags. I marked the end of the drag in the `canvas-drag-end` event, checked the...

> > I will also try using flick speed to calculate where the pan ends as you suggested, thank you Right on. It should be relatively simple if you mimic...