dx11-vvvv
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Feature request: Spreadable Assimp SceneFile
julien, sounds doable? the preloading mesh is great but you can't deal with complex subdivided geometries since you need the Transforms!
+1 ... would be nice to have this. Only as a workaround to issue #259 though, which I guess would be a nicer solution in my case at least.
Been thinking about that a bit, for now I could load spreaded scene, but nodes like mesh and others will still only accept one scene (since otherwise that becomes extreme bin size chaos).
That could still be reasonably handy to preload some parts....