UniRxPlayground
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Example project using UniRx + Zenject + CSharp70Support
UniRx Playground
Sample project using UniRx, Zenject, WebSocketSharp and AWS
Inspired by https://ornithoptergames.com/reactiverx-in-unity3d-part-1/ series.
Project Structure
SceneContext- entrypoint to all bindingsSettingsInstaller- game settings- All
MonoBehavioursare bound usingZenjectBindingattached to the sameGameObject
References
Dependencies
The following external assets are needed to run this project.
Asset Store
- [UniRx] (https://github.com/neuecc/UniRx)
- Standard Assets
- Zenject (https://github.com/modesttree/Zenject)
GitHub
- WebSocketSharp
- AWS Unity SDK - v3.3.45
Bitbucket
- CSharp70Support -optiona