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WebGL2 renderer plugin for Bevy game engine

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I'm still working on getting my game published, so I'll either get a link to you in an hour or tomorrow. I load three different GLTF files, which you can...

What's the reason for pinning exactly to 0.2.69? This makes toolchain management slightly more annoying to ensure that everything matches; latest is 0.2.73.

I guess this is due to the choice of the API webGL 2 which is not supported by Apple. Any way to get around this issue?

Bevy version 0.4 Operating system & version Ubuntu 18.04 What you did Change the build from default bevy to wasm What you expected to happen Should be able to load...

Discovered this while testing `bevy-debug-menu` in a bare bones `bevy_webgl2_app_template`. ![webgl2-text-wave](https://user-images.githubusercontent.com/200550/106011815-0d468700-6078-11eb-8088-b12043c637eb.gif) This gif is cycling between screenshots of the same app running with webgl2 and natively (macOS, high dpi). I...

The text_debug example is bugged (for me) using the latest Firefox and Firefox Developer Edition on Windows 10. As you can see below - it will render everything for 2...

``` PS Z:\Projects\rust_projects\wasm-client\client> cargo build Updating crates.io index error: failed to select a version for `wasm-bindgen`. ... required by package `bevy_webgl2 v0.5.0` ... which satisfies dependency `bevy_webgl2 = "^0.5"` of...