bevy_webgl2
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Desktop GL Support Through Glow
I was wondering whether or not you would be open to supporting desktop GL through use of the glow
library.
I've succesfully ported a Rust WebGL2 renderer ( luminance-webgl
) to run on desktop with glow
before and it was, for the most part, quite straight-forward. Would you be open to a pull request for that? I'm not positive this is something I will do, but I wanted to make sure that it was something you would be open to.