bevy_webgl2
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sprite sheets don't work on macOS browsers
I created a minimal repository to reproduce: https://github.com/gzzo/spritesheet_demo
using cargo run
you can see the sprite sheet loaded locally
using wasm-pack build --target web --release
(and copying the assets to pkg/) you can't see the sprite sheet
Probably related to #20.
It depends on your browser, its version, your os and your gpu...
Confirming that this works on:
- Windows Chrome and Firefox
But does not work on:
- macOS Chrome, Firefox, and Safari
works for me on Firefox macOS (to test: https://mrk.sed.pl/bevy-showcase/#sprite_sheet)
All examples working on all browsers for me.
- Apple M1 MacBook Air
- macOS Big Sur 11.4
- Safari 14.1.1
- Firefox 89.0.1
- Chrome 91.0.4472.114