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Library for parsing/writing files associated with osu!

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HitSoundType should be [Flags]. Layered hitsounds currently just show up as a number, i need this, thanks owo nice library its really usefull no clue how to write github issues...

`return Clamp((float)-timingPoint.BeatLength, 10, 1000) / 100f;` e.g. when beat length is -1000, bpm multiplier should be 0.1 instead of 10.

Trying to parse .osu files, it seems that everything in MetadataSection is null.