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Adapt buttons in status bar according to context

Open Ramsis-SNES opened this issue 9 years ago • 1 comments

With the recent font upgrade, the three dots in this line

text_spcload    .byt "Loading SPC data to SPC700...", 0

could be replaced like so:

text_spcload    .byt "Loading SPC data to SPC700", 127, 128, 0

Also, the status bar should adapt to the user's input:

  • When the menu is opened, X:Menu should disappear.
  • With an SPC playing, A:Select and X:Menu should disappear.

Ramsis-SNES avatar Apr 20 '15 10:04 Ramsis-SNES

SPC text is changed in v0.1.7, adaptive status bar isn't there yet.

mrehkopf avatar Jun 20 '16 07:06 mrehkopf