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WebGPURenderer: hardware clipping support.

Open aardgoose opened this issue 1 year ago • 0 comments

Use WebGL 'WEBGL_clip_cull_distance' and WebGPU 'clip-distances' extensions if available for clipping where possible (not using intersections or alphaToCoverage and max 8 clipping planes).

Tested with WebGL, (WebGPU support not available to test).

aardgoose avatar Jun 07 '24 11:06 aardgoose