New (duplicate) messages appear earlier than restored ones
Description
If you send a message in the enabled mode (Duplicate) the message seems to disappear, but if you scroll the chat up a little it starts spinning I want new messages but they don't appear https://youtu.be/j8DRiAmO7OM
How to reproduce
Send a message to the player test but before that create a chat history and send any message and scroll the chat up
Expected result
The chat will be on site
Log file link
there are basically no errors
Specs and Details
Required information:
- Computer OS - Windows 11
- Mod version - 211.6.9-secure
- Fabric - 0.16.14
- Fabric API - 0.116.1+1.21.1
- YetAnotherConfigLib - 3.6.6+1.21.1-fabirc
- Mod Menu - 11.0.3
Additional context
i love chatpatches
that's really odd, off the top of my head i can't think of any reason why the messages would be added not to the end... maybe the timestamp is bugged?
please send a log of this happening! thx
There's nothing there except messages.
It's just the chat scrolling up and no new messages actually appearing.
so does it ever stop doing this? or is it only when you spam messages? only right when you load in?
As long as new messages appear, the chat scrolls up. If there are no new messages, it doesn’t scroll. maybe it default Minecraft method.
They don’t appear one by one at first — instead, they’re kind of stored in a single message with a counter. And when you scroll up, it actually scrolls through them. If you want, I can go on Discord and show it on screen share.
can you still reproduce this in the latest alpha?
okay i was able to reproduce this in the current version. i think what's happening is the game knows new messages are being added so when enough messages are present it will scroll, but the player doesnt normally see it bc the rendered message(s) are removed right away - but the chat hud doesn't know about that. sorry for the long wait but i'll see what i can do now that i know what's going on