Mårten Rånge
Mårten Rånge
Hope to get some time coming weekend to look into comments. The weekends before been buzy.
Hi sorry for not answering. I have been travelling and doing shader presentations for .NET developers. Anyway, I will try to have an answer after work.
So I obviously like to see this merged and I think it will enable some cool things for us. The obvious thing is ofc an image like a logo but...
Re-reading the PR. Most changes are just forwarding data and some spelling errors. The actual works is mostly handled by DirectXTk or rather simple (like checking if we have an...
> shadertoy has a very constrained template of things you can do in a shader: https://www.shadertoy.com/howto ...but it allows you to do some super impressive stuff: https://www.shadertoy.com/view/ssjyWc > > I...
As for deploying shaders what about a folder with all the content in (also zip)? In the folder images, Common.fx, BufferA.fx, BufferB.fx, BufferC.fx and Main.fx (only Main.fx required). Some kind...
Perhaps look at https://github.com/Gargaj/Bonzomatic for how they store "projects". Seems like pretty smart and supports DX. Bonzomatic is the goto tool for shader competitions and jams.
It's not only that `.tail` turns off optimization, it also inserts a call to `JIT_TailCall` (or something like that) when calling a function on the tail. I suspect this function...