mradermaxlol
mradermaxlol
@pontostroy works great for me with CSMT, too, and Shadow Detail is also unavalible. Everything works flawlessly even with UniWS-patched exe (my display is 16:9 1080p). But, well, I'm still...
@axeldavy here you go. This one is from my current mesa, if it's not what you are looking for - tell me and I will provide you with logs with...
@pontostroy hmm... Then it's probably ebuilds' issue, I don't see anything else. I will try some people to test it, but no promises. Oh, maybe it's all about extra patches...
Hmm... May it be happening because of absent DLL redirects? Like, from d3d9.dll to d3d9-nine.dll?
@pontostroy, I have **no** redirects at all, maybe that's it?
@pontostroy could you give me a list of dependencies for your OpenSuSE wine package? Both x86_32 (i686) and x86_64 (amd64), if you please ;) If think the issue is there....
@pontostroy hmm, everything seems fine. I've actually done some testing with Mirror's Edge, and Nine runs flawlessly there. I'm thinking it's actually a game's issue... IDK.
@axeldavy I don't think so. Actually, Nine works with Mirror's Edge for me, but doesn't with neither STALKER CoP nor NFSMW. Should I open another issue with STALKER or write...
[Mirror's Edge log](https://github.com/iXit/Mesa-3D/files/182257/melog.txt) [S.T.A.L.K.E.R. CoP 1.6.0.2 log](https://github.com/iXit/Mesa-3D/files/182259/stlog.txt) I'm on vanilla Wine 1.9.6 with Nine patch applied. I managed to play the whole level in ME on high-ultra settings and I...
@axeldavy of course I'm building 32-bit, and all my prefixes are 32-bit. I'll try experimenting with -Oxxx flags, okay.