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Results 10 VVISF-GL issues
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For [ISF4AE](https://github.com/baku89/ISF4AE), I added a support for 16bpc texture. Since I've yet to test whether the build would pass in environments other than macOS, I guess some conditional compilation might...

Updated the SDK version so that the build would pass on any latest environment. FYI, I've been developing an ISF plug-in for After Effects. It'd inherit the essence of PixelBlender,...

Compiling on Linux with GNU g++, and on Windows with MingGW g++ these header files are missing.

Hello, I use VVISF inside a cinder project. https://github.com/oogre/ORAGE/tree/ISF I only use `ISFDoc::generateShaderSource` and `ISFAttr`. My integration is working without problem on OSx, I'm struggling to make it work on...

Hello, I've been trying to compile the Raspbian example using GLES 3,2 by copying GLBuffer_Enums_IOS.h to GLBuffer_Enums_RPI.h Do you think it would be possible to update the example and add...

Hello I can't put the folder examples (ISFSandbox.xcodeproj) with GLFW to run. Already included the library (had to download). Any tips? The ISF editor compiles perfectly Thanks!

- make a couple changes in the text editor - add or delete an INPUT using the GUI - note that the changes made in the text editor no longer...

bug

as far as i can tell, this is a bug with Qt specific to the mac platform (the windows version doesn't have this issue). this bug has been documented and...

Hi! We have a [repository](https://github.com/baku89/ISF4AE) for an AfterEffects plugin that was originally developed for Mac, working seamlessly with **VVISF-GL**. However, when we ported it to Windows, we encountered [issues with...

Hello there, I tried using the ISFEditor to convert some of my shaders to ISF format but apparently there are a few issues Here's the shader I tried https://www.shadertoy.com/view/7s2Sz3 The...