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Collision with staticbodies

Open SuperMatCat24 opened this issue 2 years ago • 4 comments

I was wondering if there was a way to collide with staticbodies? I'd like to use the rope as a tail for a character that drags along the floor, but i cant find any collision settings. Is this planned / implemented yet?

SuperMatCat24 avatar Nov 26 '23 17:11 SuperMatCat24

There is an experimental collision branch, which implements collisions with physic objects. However, I haven't ported it to Godot 4, yet. I'll report back when I found some time to port it. Since it works ok, I might as well just merge it.

mphe avatar Nov 26 '23 18:11 mphe

any news on that?

Killuado avatar Jan 04 '25 19:01 Killuado

I've did some more experimenting a while ago but I couldn't manage to get the collisions stable. There was always some sort of jitter or erratic jumping. Regarding my last comment, the mentioned branch also wasn't as stable as I remembered it to be.

So, no news. I'm still planning to get this done eventually, but it has no priority.

mphe avatar Jan 04 '25 19:01 mphe