Matthew Petroff
Matthew Petroff
> Is there a way in dragHandlerFunc to get actual hotspot pitch / yaw center position, not where clicked? The `dragHandlerFunc` is called both for the events that start the...
I think adding WebVR support directly to Pannellum might be a better route, as this would (eventually) allow a variety of VR headsets to be supported. From what I've read,...
I don't feel particularly strongly about VR, so any sort of implementation isn't a priority for me, particularly since VR technology and standards have yet to stabilize. At the moment,...
I just need time to work on it, which always seems to be in short supply.
The yaw should be set in [-180, 180].
It's a very low priority, so it's not happening anytime soon, at least without something in particular to change my priorities. I find Google Cardboard to provide a terrible user...
> As such, I'd be very excited to see that capability extend to WebVR As I previously mentioned, WebVR is deprecated; it's scheduled to be removed from Chrome by the...
WebXR now has some degree of browser support, so there's finally a reasonable implementation path open. However, Google also recently discontinued Cardboard, so it's not clear what degree of support...
Nothing needs to be replaced, since no similar functionality was ever developed. At the the bare minimum, you would need to develop code to initialize WebXR, render views for each...
@L00ncan I don't have an Oculus Rift headset, so I can't test with it. I also don't understand how you're trying to use Pannellum with it, given the current lack...