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infinite world

Open parweb opened this issue 2 years ago • 1 comments

I try to use it in an infinite world depending on the player position i need to add to the scene a "tile" (tile == TerrainManager) but when i play with offset nothing append the mesh stay at the same place

parweb avatar Sep 05 '23 14:09 parweb

Apologies, I haven't touched this project in years and I don't believe I ever got tiling working correctly. I may take a look if I find the time but you may find it best to just learn from my code and write your own implementation

mozzius avatar Sep 05 '23 18:09 mozzius