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Create XREffect and XRControls for THREE.js

Open TrevorFSmith opened this issue 6 years ago • 2 comments

For devs who don't want to use the XRExampleBase, but do use THREE, it takes a fair amount of work to get going with WebXR.

Ease the THREE.js devs' lives by creating an XR equivalent to VREffects and VRControls.

TrevorFSmith avatar Sep 11 '17 19:09 TrevorFSmith

Switch to creating WebXRManager from WebVRManager, since Three.js is moving in this direction

blairmacintyre avatar Oct 25 '17 17:10 blairmacintyre

Looks like this can be closed.

brianpeiris avatar Feb 14 '18 18:02 brianpeiris