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BG - Inconsistency/limits on `On Collision` events
Description
It appears as if there is a limit on the number of On Collision
events that can be tracked at a given time.
When using a simple setup of a trigger that keeps track of grabbable physics items, the count seems to intermittently stop counting after around 8 items.
To Reproduce Steps to reproduce the behavior:
- Open the included
.blend
- Note the behavior graph that increments/decrements based
On Collision Enter
andOn Collision Exit
- Export as .glb and run in Hubs
- Place all the cube items in the trigger and watch the count
- It's difficult to consistently have it count all 10
Expected behavior The number of items should be allowed to increase.
Screenshots
(Item count should be 10)
Hardware
- Device: Desktop
- OS: Windows
- Browser: Chrome
Additional context Collision events seem to misfire sometimes, leading to subsequent bugs, but it's difficult to tell if it's related to this counting issue.