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BG - Inconsistency/limits on `On Collision` events

Open j-conrad opened this issue 1 year ago • 0 comments

Description It appears as if there is a limit on the number of On Collision events that can be tracked at a given time. When using a simple setup of a trigger that keeps track of grabbable physics items, the count seems to intermittently stop counting after around 8 items.

To Reproduce Steps to reproduce the behavior:

  1. Open the included .blend
  2. Note the behavior graph that increments/decrements based On Collision Enter and On Collision Exit
  3. Export as .glb and run in Hubs
  4. Place all the cube items in the trigger and watch the count
  5. It's difficult to consistently have it count all 10

Expected behavior The number of items should be allowed to increase.

Screenshots image (Item count should be 10)

Hardware

  • Device: Desktop
  • OS: Windows
  • Browser: Chrome

Additional context Collision events seem to misfire sometimes, leading to subsequent bugs, but it's difficult to tell if it's related to this counting issue.

j-conrad avatar Nov 08 '23 18:11 j-conrad