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Can't publish a scene with no models in it
Sometimes I want to publish scenes with either nothing in it or just a skybox, but the scene will not publish and shows an error of "e is not iterable". The reason I want scenes with no objects is usually so that I can have a stable baseline for testing performance of objects added into a room, or I'm testing skyboxes, stuff like that. This appears to be a fairly recent regression, markun mentioned it in the spoke discord channel on April 20th, but I think it was working not too long before that.
I can confirm this behavior on Firefox and Chrome as well using windows 10. This issue is not reproducible on Hubs Cloud so I also think it is a regression.
I'm able to reproduce this error in chrome with a video and no models.
I experienced a similar issue with a Spoke project that was published and working for a while. First the issue appeared when I tried to create a room with the scene, and got a "Fail to load scene" message. There were some errors in the console but I didn't see any relevant or known issues that will lead me to troubleshoot something.
Then I tried to re-publish the project on Spoke, but I got an error "Error Publishing Project: e is undefined". After doing research on this, couldn't find anything, but this was mentioned on the Spoke discord channel on 9/14/21, which the thread suggest that now scenes need to have at least one model (.glb) file on the scene.
Questions:
- When this new requirement was set and why is now necessary?
- How can we be aware of these changes in the future?
This is a bug and not an intentional feature, we don't have a timeline on a fix at this time.
Thank you so much! So looking forward to this fix. <3
You're welcome. Me too. It'll be nice to see this finally fixed :slightly_smiling_face: