Vladimír Vondruš

Results 549 comments of Vladimír Vondruš

> there is no reference to the Application class in that function I think this could make it work -- add a new templated `Context` constructor overloads defined in `Context.hpp`...

Hi, thanks for the detailed report :+1: So, if I understand correctly, this behavior is specific to GLFW, right? If you would be using the SDL application instead (if it's...

Sorry for the _extremely late_ reply. I assume the reason you have added ImGui sources inside `MagnumExternal/` in addition to what was installed by vcpkg is the suggestion at https://github.com/mosra/magnum-integration/issues/67#issuecomment-982750056....

I'm intentionally not using the full SDL2 port in Emscripten, because it's [significantly larger](https://blog.magnum.graphics/announcements/new-emscripten-application-implementation/#executable-size-savings) and *none* of those extra features are used. Which means, if Vcpkg enables the full SDL2...

Hi! Hmm, I have a vague feeling that this wasn't limited to just GLFW and macOS, but happened to me with SDL on Linux and other apps as well. So...

Does the same happen e.g. for Cmd+Space that opens the application launcher? I tried on Linux (with Alt+F2, which opens the Plasm application launcher) and got a release event for...

Easiest could be if you build Magnum with `MAGNUM_BUILD_TESTS` enabled, then there's a `PlatformSdl2ApplicationTest` executable that prints a message to the console on each input event (and same with GLFW)....

> I get a crash after a frame (or 2?) when imgui is draw with the Mesh object. To explain this behavior, the state tracker at that point thinks the...

> would make the tracker think that the default framebuffer is bound again (or whatever state it was in at State::EnterExternal time) Yes, that's where the problem is. There's about...

Hi! It will happen, eventually :) That's unfortunately all I can say, at the moment there's no concrete schedule or roadmap for it.