Vladimír Vondruš
Vladimír Vondruš
There isn't really anything in this PR that would introduce any new bindings executed in this case, so this looks rather strange. @aclegg3 if you change the new `MAGNUM_TARGET_EGL` option...
Now that I can, I rebuilt all my everything with `MAGNUM_TARGET_EGL` enabled, and it worked for Python bindings too, no crashes -- at least in Magnum's examples. So there doesn't...
Oh? No crashes? EGL just working? That whole nightmare, just gone? Amazing!! I'm too afraid to press the merge button myself, please do that for me :sweat_smile:
Just a note from a random passerby in a hope it will be useful -- I was dealing with GIF animations recently and while looking for test files I found...
I merged #576 yesterday, which resolves the major blockers here (see the updated list above). So this is getting closer to being doable ;)
@hugoam ping ;)
Sorry for going back to the drawing board but ... while attempting to merge #580 I realized the new split workflow adds a lot of potential for errors and the...
Yay! I'll salvage the GLFW `tickEvent()` addition from #580 at least, it's not like your whole work would go to waste ;) Thanks for that!
@visigoth you mean [this](https://doc.magnum.graphics/magnum/classMagnum_1_1Platform_1_1BasicScreenedApplication.html), right? The docs are quite lacking there, sorry for that. It allows the application to switch between independent ... uhh, screens, (such as a loading screen,...
Since I'm deep in the reviews already, let's unblock this too, *finally* (it's from February? wow :sweat_smile:). As the change now boils down to `#include ` to get declarations of...