Source Code not the right one
Hello! I've been exploring the possibilities of enhancing the mod's functionality and noticed that the provided source code seems to differ from the final compiled .dll in KoikatuVR. If it's not too much trouble, could you please share the latest version's actual source code? This would greatly help us in keeping the mod updated. Thank you so much for your hard work on this mod!
What mismatch are you seeing?
Closing until there is further information from @AP05-Yeet .
Oh my God, my response was left in draft. I am so sorry. Well what I wrote was when I was comparing the source file code you provided by going into the dll and comparing it to the one that is in the final release, and it seems different because I wanted to make some shortcuts for the Kplug mod by pressing specific buttons on the controller and once I finished building and compared the files they seemd different maybe it might be a my side issue but if you can tell me if there is some way to add shortcut buttons onto the controllers and if there is a specific way you are supposed to build the mod I would love to know.
I do want to say that I am not very good at modding but am trying to get into it :) (also ty for this mod)
Oh my God, my response was left in draft. I am so sorry.
No worries.
if you can tell me if there is some way to add shortcut buttons onto the controllers
You should be able to change button assignments for the School tool and the Hand tool by changing the configuration (either using ConfigurationManager or editing BepInEx\config\mosirnik.kk-main-game-vr.cfg). The relevant settings are under the "Non-H button assignments (primary)" and "H button assignments (primary)" sections. No code change is required.
if there is a specific way you are supposed to build the mod
If you are using Visual Studio 2019, just hitting the Build button should work. You may also need to install .NET Framework 3.5.
once I finished building and compared the files they seemd different
What exact difference do you see?