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Port collider feature (Boop) from HS2VR

Open Penchhi opened this issue 3 years ago • 1 comments

in OrangeSpork's HS2VR (https://github.com/OrangeSpork/HS2VR) they implemented Boop with the VR controllers and it works pretty well.

i wonder how hard it would be to implement this in KK_MainGameVR, i tried to experiment a little with it, but sadly i'm too new at this and haven't been able to compile the project even as is.

https://github.com/OrangeSpork/HS2VR/commit/1dafd7b4f70e1946ad90b2ded71afb04a905eaa5

also amazing work, thank you for this, mosirnik.

EDIT: well, it seems this already exists from another plugin, not only that but it seems that this is were OrangeSpork took the implementation, haha, he names thomjr in the code but never imagined it would be from a Koikatsu implementation https://github.com/thojmr/KK_VREnhancement

Penchhi avatar Jan 24 '22 02:01 Penchhi

in OrangeSpork's HS2VR (https://github.com/OrangeSpork/HS2VR) they implemented Boop with the VR controllers and it works pretty well.

i wonder how hard it would be to implement this in KK_MainGameVR, i tried to experiment a little with it, but sadly i'm too new at this and haven't been able to compile the project even as is.

OrangeSpork@1dafd7b

also amazing work, thank you for this, mosirnik.

EDIT: well, it seems this already exists from another plugin, not only that but it seems that this is were OrangeSpork took the implementation, haha, he names thomjr in the code but never imagined it would be from a Koikatsu implementation https://github.com/thojmr/KK_VREnhancement

Great job.that's what i looking for!but it's still not work on butt .Not like the OrangeSpork's.

goodmaney avatar May 28 '22 12:05 goodmaney