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Disable .blend import

Open grandeisa opened this issue 11 months ago • 0 comments

For some reason, after updating to Godot 4.4, the .blend import option on the project's config file is enabled, this causes the editor to search for a binary for .blend files when opened, which prompts an error message if not found. There are no .blend files in the project by the way.

grandeisa avatar Apr 06 '25 08:04 grandeisa