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Unity mobile input (UMI) plugin for Android and iOS, allows to use features of mobile native input fields

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I want to change my InputFields text runtime from Black or White. I've had weird bugs where the app slowed down with some of my questionable solutions. Below are solutions...

我得到的高度应该是包含输入框的高度,隐藏后的高度应该怎么去计算

Using a ScrollRect with the InputField, the input field shows up above the masked area when scrolling downward. This doesn't seem to be the case in editor.

Code: INPUT_FIELD.text = "SomeText"; For mobile input it's not working. On PC everything works, on Android - empty fields

On some Android OS, the ViewTreeObserver trigger layout change event serveral times not just one time while the keyboard appearing, the keyboard height computed in one of the KeyboardProvider.handleOnGlobalLayout calls...

For some reasons, i need to change the Unity InputField position to follow the hiding keyboard。But the MobileInputField.Update returns directly while long pressing outside the Unity InputField rect area。So i...

Is it possible to hide the suggestions list above the keyboard on Android and iOS?

Tested a build with iOS 14 and using iOS password keychain feature was working, after updating to iOS 15 same build stop working. - It works with face id -...

When using the MobileInputField on a vertical scroller on an Android build, the MobileInputField will stay in place and overlap other elements until you take your finger off the scroller....