Moonwards-Virtual-Moon
Moonwards-Virtual-Moon copied to clipboard
Refactor the Extension Classes (MwSpatial) for a better networking API
The current setup has some oversights where you often need to check whether a server is also a hosting player, or a headless instance - this makes for some weird condition checks in the code.
- [ ] Go over the entire setup
- [ ] Add a virtual method that runs on both server & client, if the player is a host