Results 128 comments of moononournation

arduino-esp32 released 3.0.0 but does not expose LCD8, LCD16 and RGBPanel interfaces. May be next version still have chance add back the support...

You can help to monitor arduino-esp32 when will add back the i80 and RGBPanel related headers. I just checked version 3.0.4 not yet have it.

How to implement a new class is a discussion, so it converted to discussion. Please do not try to raise duplicate discussion in issue again.

If it is a bug, the issue should report all child class print() doesn't work, right? The override keyword just my previous experience about the unexpected behavior of some child...

At the time I am writing this, the Arduino-esp32 still at version 1.0.x. Please try the older Arduino-esp32 v1.0.6 in Arduino IDE working first.

the error message is "could not open SNSS file", means failed to open the game file. You may try to use the default game file in data folder first.

This is a Arduino library repository. If you change the API, please also update the example.

It is odd for this inconsistent: ```C if ((*rominfo)->sram) NOFRENDO_FREE((*rominfo)->sram); if ((*rominfo)->rom) free((*rominfo)->rom); if ((*rominfo)->vrom) free((*rominfo)->vrom); if ((*rominfo)->vram) NOFRENDO_FREE((*rominfo)->vram); ``` Is it possible alter malloc() instead?