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`moonlight-qt` client high power consumetion (10%) even when not connected to remote machine

Open eval-exec opened this issue 9 months ago • 7 comments
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Is your feature request related to a problem? Please describe. Hello, my laptop has a poor battery, I found moonlight consume 10% of my cpu even moonlight is not connect to my remote desktop:

I expect when moonlight not connnected to remote desktop, the cpu consumetion should be 0% or 1%. What do you think?

Image

Describe the solution you'd like

I’m not very familiar with the source code, but I was wondering if there might be opportunities to explore further power-saving optimizations within the application. Your insights and efforts would be greatly appreciated.

Thank you for your hard work and contributions!

eval-exec avatar Feb 13 '25 12:02 eval-exec

$ moonlight --version
Moonlight 6.1.0

I'm running Kde 6 plamsa wayland.: on Linux Mufasa 6.6.75 #1-NixOS SMP PREEMPT_DYNAMIC Sat Feb 1 17:37:57 UTC 2025 x86_64 GNU/Linux

eval-exec avatar Feb 13 '25 13:02 eval-exec

I use strace to execute moonlight, guessing it's gpu related operations is a cpu heavy job:

      3 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc087f90) = 0
      3 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc088390) = 0
      3 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc0883a0) = 0
      4 ioctl(18, DRM_IOCTL_I915_QUERY, 0x7fffdc087160) = 0
      4 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087f18) = 0
      4 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc088328) = 0
      4 ioctl(19, DRM_IOCTL_I915_GEM_MMAP_OFFSET, 0x7fffdc087c20) = 0
      4 ioctl(26, SIOCGIFNAME, {ifr_ifindex=2, ifr_name="wlp0s20f3"}) = 0
      5 ioctl(18, DRM_IOCTL_I915_GETPARAM, 0x7fffdc087180) = 0
      5 ioctl(19, DRM_IOCTL_I915_GEM_CREATE_EXT, 0x7fffdc087510) = 0
      5 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087ac8) = 0
      5 ioctl(19, DRM_IOCTL_I915_GEM_MMAP_OFFSET, 0x7fffdc087620) = 0
      5 ioctl(19, DRM_IOCTL_I915_GEM_SET_DOMAIN, 0x7fffdc087504) = 0
      5 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc0867c0) = 0
      6 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087ca8) = 0
      6 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc087b30) = 0
      7 ioctl(19, DRM_IOCTL_I915_GEM_EXECBUFFER2, 0x7fffdc087d70) = 0
      7 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087c68) = 0
      7 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087d18) = 0
      7 ioctl(19, DRM_IOCTL_SYNCOBJ_CREATE, 0x7fffdc087d90) = 0
      7 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc087610) = 0
      7 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc087c20) = 0
      7 ioctl(24, SIOCGIWMODE, 0x7fffdc085b10)  = -1 EOPNOTSUPP (Operation not supported)
      7 ioctl(24, SIOCGIWMODE, 0x7fffdc085c10)  = -1 EOPNOTSUPP (Operation not supported)
      8 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc0858b8) = 0
      8 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087658) = 0
      8 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc0857e0) = 0
      8 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc085870) = 0
      9 ioctl(19, DRM_IOCTL_PRIME_HANDLE_TO_FD, 0x7fffdc087c4c) = 0
     11 ioctl(19, DRM_IOCTL_GEM_CLOSE, 0x7fffdc087bb0) = 0
     11 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc087bc0) = 0
     28 ioctl(19, DRM_IOCTL_I915_GEM_CREATE_EXT, 0x7fffdc087630) = 0
     28 ioctl(19, DRM_IOCTL_I915_GEM_MMAP_OFFSET, 0x7fffdc087740) = 0
     28 ioctl(19, DRM_IOCTL_I915_GEM_SET_DOMAIN, 0x7fffdc087624) = 0
     48 ioctl(19, DRM_IOCTL_I915_GEM_CREATE_EXT, 0x7fffdc087800) = 0
     48 ioctl(19, DRM_IOCTL_I915_GEM_MMAP_OFFSET, 0x7fffdc087910) = 0
     48 ioctl(19, DRM_IOCTL_I915_GEM_SET_DOMAIN, 0x7fffdc0877f4) = 0
     76 ioctl(19, DRM_IOCTL_GEM_CLOSE, 0x7fffdc087b40) = 0
     76 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087ef8) = 0
     76 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc087b50) = 0
    386 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc086720) = 0
    387 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc0875b8) = 0
    387 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc087570) = 0
    407 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087c08) = 0
    469 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc087d20) = 0
    729 ioctl(19, DRM_IOCTL_SYNCOBJ_DESTROY, 0x7fffdc087af0) = 0
   1227 ioctl(19, DRM_IOCTL_I915_GEM_EXECBUFFER2, 0x7fffdc087cd0) = 0
   1227 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087bc8) = 0
   1227 ioctl(19, DRM_IOCTL_I915_GEM_MADVISE, 0x7fffdc087c78) = 0
   1227 ioctl(19, DRM_IOCTL_SYNCOBJ_CREATE, 0x7fffdc087cf0) = 0
   1227 ioctl(19, DRM_IOCTL_SYNCOBJ_WAIT, 0x7fffdc087b80) = 0

eval-exec avatar Feb 14 '25 05:02 eval-exec

Sounds like it could be the same as #1516.

duracell avatar Feb 16 '25 00:02 duracell

Hmm, that's definitely not expected. It seems like the window does not properly stop drawing when occluded. What desktop environment are you using?

If you run Moonlight with the following environment variable set QT_LOGGING_RULES=qt.rhi.*=true it will print each time it renders a frame. Here on Fedora 41 with GNOME 47 Wayland session, it seems to be working as expected. It prints constantly when the window is visible but stops when the window is fully occluded (minimized, fully covered by another window, etc).

cgutman avatar Feb 20 '25 05:02 cgutman

Hmm, that's definitely not expected. It seems like the window does not properly stop drawing when occluded. What desktop environment are you using?

If you run Moonlight with the following environment variable set QT_LOGGING_RULES=qt.rhi.*=true it will print each time it renders a frame. Here on Fedora 41 with GNOME 47 Wayland session, it seems to be working as expected. It prints constantly when the window is visible but stops when the window is fully occluded (minimized, fully covered by another window, etc).

I'm using Kwin plasma6 Wayland.


❯ QT_LOGGING_RULES=qt.rhi.*=true moonlight
00:00:00 - SDL Info (0): Compiled with SDL 2.30.6
00:00:00 - SDL Info (0): Running with SDL 2.30.6
00:00:00 - Qt Info: No translation available for "en"
00:00:00 - SDL Info (0): Detected Wayland
00:00:00 - Qt Warning: QGuiApplication::setDesktopFileName: the specified desktop file name ends with .desktop. For compatibility reasons, the .desktop suffix will be removed. Please specify a desktop file name without .desktop suffix
00:00:00 - Qt Warning: qrc:/gui/main.qml:13:1: QML ApplicationWindow: ToolTip must be attached to an Item
00:00:00 - Qt Info: Found "gamecontrollerdb.txt" at "/home/exec/.cache/Moonlight Game Streaming Project/Moonlight/gamecontrollerdb.txt"
00:00:00 - SDL Info (0): Loaded 337 new gamepad mappings
00:00:02 - SDL Info (0): V-sync disabled
libva info: VA-API version 1.22.0
libva info: Trying to open /run/opengl-driver/lib/dri/iHD_drv_video.so
libva info: Found init function __vaDriverInit_1_22
libva info: va_openDriver() returns 0
00:00:02 - SDL Info (0): Initialized VAAPI 1.22
00:00:02 - SDL Info (0): Driver: Intel iHD driver for Intel(R) Gen Graphics - 24.3.4 ()
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x41524742 -> bgra.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x41424752 -> rgba.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x58524742 -> bgr0.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x58424752 -> rgb0.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30335241 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30334241 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30335258 -> x2rgb10le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30334258 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x36314752 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x56555941 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x56555958 -> vuyx.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30303859 -> gray.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x3231564e -> nv12.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x3132564e -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x32595559 -> yuyv422.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x59565955 -> uyvy422.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x32315659 -> yuv420p.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30323449 -> yuv420p.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x50313134 -> yuv411p.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x48323234 -> yuv422p.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x56323234 -> yuv440p.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x50343434 -> yuv444p.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x33434d49 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30313050 -> p010le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x32313050 -> p012le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x36313050 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30313259 -> y210le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x32313259 -> y212le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x36313259 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x30313459 -> xv30le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x32313459 -> xv36le.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x36313459 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x50424752 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Format 0x50524742 -> unknown.
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] VAAPI driver: Intel iHD driver for Intel(R) Gen Graphics - 24.3.4 ().
00:00:02 - FFmpeg: [AVHWDeviceContext @ 0x7ff038047640] Driver not found in known nonstandard list, using standard behaviour.
00:00:02 - SDL Warn (0): Vulkan device 'Intel(R) Graphics (RPL-P)' does not support HDR10 (ST.2084 PQ)
00:00:02 - SDL Warn (0): Vulkan device 'NVIDIA GeForce RTX 4070 Laptop GPU' does not support HDR10 (ST.2084 PQ)
00:00:02 - SDL Warn (0): Vulkan device 'llvmpipe (LLVM 18.1.8, 256 bits)' does not support HDR10 (ST.2084 PQ)
00:00:02 - SDL Error (0): No suitable HDR-capable Vulkan devices found!
MESA-INTEL: warning: ../src/intel/vulkan/anv_formats.c:794: FINISHME: support more multi-planar formats with DRM modifiers
00:00:02 - SDL Info (0): Vulkan rendering device chosen: Intel(R) Graphics (RPL-P)
00:00:02 - SDL Info (0): Using Immediate present mode with V-Sync disabled
00:00:02 - SDL Info (0): Using VAAPI accelerated renderer on wayland
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 32(VPS), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 33(SPS), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 34(PPS), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 21(CRA_NUT), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 21(CRA_NUT), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 21(CRA_NUT), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] nal_unit_type: 21(CRA_NUT), nuh_layer_id: 0, temporal_id: 0
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decoding VPS
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Main 10 profile bitstream
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decoding SPS
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Main 10 profile bitstream
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decoding VUI
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decoding PPS
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Format vaapi chosen by get_format().
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Format vaapi requires hwaccel hevc_vaapi initialisation.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Considering format 0x30313050 -> p010le.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Picked p010le (0x30313050) as best match for yuv420p10le.
00:00:02 - FFmpeg: [AVHWFramesContext @ 0x7ff0385884c0] Created surface 0.
00:00:02 - FFmpeg: [AVHWFramesContext @ 0x7ff0385884c0] Direct mapping possible.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decode context initialised: 0x17/0x10000000.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Output frame with POC 0/3.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Param buffer (type 0, 604 bytes) is 0.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 0 param buffer (264 bytes) is 0x1.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 0 data buffer (77 bytes) is 0x2.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 1 param buffer (264 bytes) is 0x3.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 1 data buffer (87 bytes) is 0x4.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 2 param buffer (264 bytes) is 0x5.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 2 data buffer (96 bytes) is 0x6.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 3 param buffer (264 bytes) is 0x7.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Slice 3 data buffer (77 bytes) is 0x8.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decode to surface 0.
00:00:02 - FFmpeg: [hevc @ 0x7ff03854f300] Decoded frame with POC 0/3.
00:00:02 - SDL Info (0): FFmpeg-based video decoder chosen
00:00:02 - Qt Info: Found "gamecontrollerdb.txt" at "/home/exec/.cache/Moonlight Game Streaming Project/Moonlight/gamecontrollerdb.txt"
00:00:02 - SDL Info (0): Loaded 337 new gamepad mappings
00:00:02 - Qt Debug: Current Moonlight version: "6.1.0"
00:00:02 - Qt Debug: Created OpenGL context QSurfaceFormat(version 4.6, options QFlags<:formatoption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace QColorSpace(), profile  QSurfaceFormat::CompatibilityProfile)
00:00:02 - Qt Debug: OpenGL VENDOR: Intel RENDERER: Mesa Intel(R) Graphics (RPL-P) VERSION: 4.6 (Compatibility Profile) Mesa 24.2.8
00:00:02 - Qt Debug: Seeded pipeline cache with 10 program binaries
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 2 of 2
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 10 of 10 data 1916 largeAlloc 0 textureOps active 12 of 12
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Warning: mDNS is disabled by user preference
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Info: Gamepad mappings are up to date
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Info: Latest supported GFE server: "99.99.99.99"
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:02 - Qt Debug: [rub] new frame
00:00:02 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 10 data 1916 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 0 data 0 largeAlloc 0 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] QRhiBufferData 0x7ffc9035ad18/0x35f16430 new large data allocation 0 -> 3840
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 12 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] QRhiBufferData 0x7ffc9035ad18/0x3691ca60 new large data allocation 0 -> 3840
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 12 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] QRhiBufferData 0x3688c008/0x36823d10 new large data allocation 0 -> 3840
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 12 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] QRhiBufferData 0x7ffc9035ad18/0x367ec270 new large data allocation 0 -> 3840
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 2 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 10 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:03 - Qt Debug: [rub] new frame
00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:03 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
00:00:04 - Qt Debug: [rub] new frame
00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 2 / bufferOps active 0 of 2 data 4328 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 3 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 0 / bufferOps active 0 of 12 data 2744 largeAlloc 3840 textureOps active 1 of 1
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00:00:04 - Qt Debug: [rub] release to pool upd.batch # 1 / bufferOps active 0 of 12 data 6244 largeAlloc 3840 textureOps active 1 of 1
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00:00:06 - Qt Info: "Matrix" is now online at "matrix_wan.evex.one:47989"
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eval-exec avatar Feb 20 '25 05:02 eval-exec

When I minimized moonlight windo, the "new frame" log didn't flush. When I put moonlight in the background, not focus to moonlight window, it flush the log very quickly. When I focus to moonlight window, it flush the log very quickly too.

eval-exec avatar Feb 20 '25 05:02 eval-exec

At this point running Moonlight through the AppImage (with platform plugin xcb, so less hardware optimized) is 'around the same total load' for the client system then running the FlatPak (with platform plugin wayland / wayland-egl, which should be offloading much more to the GPU). Hope it helps to get to the bottom of the 'high cpu without a connection using the Flatpak' part.

Using Intel iGPU with 6 core CPU, on client only.

Measured with nvtop (GPU) and btop (CPU)

AppImage (xcb):

  • Total CPU without connection: 1% multi core

    • AppRun: average of 4% cpu single core, compositor: 1% cpu single core
  • GPU without connection: 0%

  • Total CPU with a connection: around 8% multi core

    • AppRun: average of 55% cpu single core, compositor: 8% cpu single core
  • GPU with connection: 17%

Flatpak (wayland):

  • Total CPU without connection: 4% multi core

    • moonlight: average of 17% cpu single core, compositor: 10% cpu single core
  • GPU without connection: 6%

  • Total CPU with a connection: around 6% multi core

    • moonlight: average of 30% cpu single core, compositor: 10% cpu single core
  • GPU with connection: 18%

Flatpak (wayland-egl):

  • Total CPU without connection: 4% multi core for the moonlight process

    • moonlight: average of 17% cpu single core, compositor: 10% cpu single core
  • GPU without connection: 6%

  • Total CPU with a connection: around 7% multi core

    • moonlight: average of 30% cpu single core, compositor: 11% cpu single core
  • GPU with connection: 20%

SjoerdV avatar Mar 23 '25 01:03 SjoerdV

Hello, I created a PR to fix this: https://github.com/moonlight-stream/moonlight-qt/pull/1695

eval-exec avatar Sep 18 '25 02:09 eval-exec

Fixed by #1695 and c9cb64f90b7ecfbb16dd8f287c833c023a2ea775

cgutman avatar Oct 11 '25 20:10 cgutman

Fixed by #1695 and c9cb64f

@cgutman Just to be sure, will the flatpak Moonlight receive this update even when no official release is done? As I just updated but I still see roughly 17% cpu usage without connection

SjoerdV avatar Oct 11 '25 23:10 SjoerdV