Ios touchscreen pencil(or finger), draws straight line for a short while
Describe the bug Attempting to draw with pencil(or finger) in app(mspaint, krita, etc).When first touching the screen with pencil(or finger) and moving it its a delay.When first touching the the screen with the pencil and drawing circle or curve, at first for a short while it draws a straight line. Maybe it has to do with 'gestures'?, touching and holding the pencil for a short while registers as right click.
Touch and immediately release with pencil and finger, works normally, it draws dots. (ipad pro 120hz, with the 120hz and touchscreen setting in moonlight)
Screenshots I did not draw any straight lines, I only drew circle/semicircle https://imgur.com/a/dzOisGG
Affected games Drawing app: mspaint, krita, mypaint
Device details (please complete the following information)
- Ios 15.3
- ipad pro 2017 120hz
Server PC details (please complete the following information)
- Win11
- Ios 15.3
- GeForce Experience version: 3.25.0.84
- Nvidia GPU driver: 457.51
I think this is because of the deadzone logic we use to ensure that you can double click reliably. Windows and most applications will ignore double clicks if the mouse moves in between.
Since a tap requires you to physically lift and press your finger or stylus, a deadzone is necessary to prevent the mouse from moving very slightly when you try to double click because your finger doesn't press in the exact same spot both times.
I think this is because of the deadzone logic we use to ensure that you can double click reliably. Windows and most applications will ignore double clicks if the mouse moves in between.
Since a tap requires you to physically lift and press your finger or stylus, a deadzone is necessary to prevent the mouse from moving very slightly when you try to double click because your finger doesn't press in the exact same spot both times.
Do you want to add a setting or different settings to fix this for "Drawing mode"?