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Add character: Mônica
Hero Description
Monica is the main character of the cartoon: "Turma da Mônica", very well known in Brazil.
Concept Art
Inspiration
Moves
Idle
Monica
Samson
[STICK] Walk
Monica
Samson
[LEFT] Strength of Samson
Description: Monica uses Samson to strike an area in front of her with medium range, giving little damage, but always being able to use the ability again as soon as she is cast.
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This attack has two different animation variations, both 6 frames long. One attack is horizontal and the other vertical.
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Variation 1 - Vertical Attack
- Variation 2 - Horizontal Attack
- In-game: The animation can vary in whatever way is easier to program, so that variation 1 or 2 happens.
(0.5 seconds)
In the transformation of Samson:
Description: Samson attacks quickly in front of you, dealing a lot of damage.
[MIDDLE] BomberBunny
Description: Monica disguises her rabbit as a bomb, which explodes after a while.
NOTE ¹
- The explosion does a lot of damage, but it prevents Monica from using other abilities for a while, except her ultimate.
NOTE ²
- After the bomb goes off, the rabbit automatically returns to Monica.
Cast Animation
Effect Animation
IMPORTANT NOTE
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I accelerated this animation, because the explosion was very slow at 1 frame per second.
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In the game she will also need to be accelerated!
Samson does not use this ability.
[RIGHT] Samson's Impact
Description: Monica uses her strength to throw Samson, causing him to do damage when he falls.
- When he falls, he pushes enemies.
NOTE
- After the fall, Samson automatically returns to Monica.
Cast Animation
Effect Animation
In the transformation of Samson:
Description: It jumps and falls causing a lot of damage and pushing enemies back.
Cast Animation
Effect Animation
[Q] Ultimate: Samson's Armor
Description: Monica uses the hidden power of her rabbit, which turns into armor to protect Monica.
Turning into Samson
Returning to Monica
Your [MID] and [LEFT] click skills are replaced.
[E] TAUNT
- Monica gets bunny ears.
- Samson references Marvel's Iron Man, and gives yellow warning cards to the enemy.
Monica's Skills
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[x] Idle
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[x] Walk
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[x] Hurt
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[x] [LEFT] Strength of Samson - Variation 1
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[x] [LEFT] Strength of Samson - Variation 2
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[x] [MIDDLE] Bomber Bunny - Casting
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[x] [MIDDLE] Bomber Bunny - Effect
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[x] [RIGHT] Samson's Impact - Casting
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[x] [RIGHT] Samson's Impact - Effect
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[x] [Q] Ultimate: Samson's Armor
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[x] [E] Taunt
Samson's Armor
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[x] Idle
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[x] Walk
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[x] Hurt
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[x] [LEFT] Strength of Samson
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[x] [RIGHT] Samson's Impact - Casting
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[x] [RIGHT] Samson's Impact - Effect
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[x] [Q] Ultimate: Samson's Armor
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[x] [E] Taunt
Approved for work!
Daily Update 12/03
- Today I made the model of Monica and Samson and the animation of Idle.
NOTE ¹
- I had to make a large and a small version of Samson, because Monica is very small and Samson is even smaller.
NOTE ²
- I had to do normal hair on Monica, with some loose ends, because in the final render it looked like she was bald.
Model
- Isometric Render Model.
- MagicaVoxel Render Model.
- SpriteStack Render Model.
Idle
- MagicaVoxel Render Model.
- SpriteStack Render Model.
Hours Worked Today
06 hours and 50 minutes. (06:50)
Daily Update 13/03
Today I finished the animations of
- Walk
- Strenght of Samson - Variation 1
- Strenght of Samson - Variation 2
- Bomber Bunny - Casting
- Samson's Impact - Casting
- Samson's Impact - Effect
Important
- Big changes in Monica's skills. Check the Issue.
Rendered Animations
- Strenght_of_Samson_Variation_1
- Strenght_of_Samson_Variation_2
- BomberBunny_Cast
Note
Some animations are not appearing in the issue, I don't know why.
Hours Worked Today
09 hours and 07 minutes. (09:07)
Hours Worked Until Now
15 hours and 57 minutes. (15:57)
@LordEtrius please watch this issue
Daily Update 16/03
Today I studied more detailed explosion effects and applied it to my work, reworking the animations:
- BomberBunny - Casting
- Samson's Impact - Casting
- Samson's Impact - Effect
And after that, I started and finished the following animations:
- Samson Model
- Ultimate: Samson Armor
- BomberBunny - Effect
> BomberBunny - Effect
NOTE
-
I accelerated this animation, because the explosion was very slow at 1 frame per second.
-
In the game she will also need to be accelerated!
> Samson's Impact - Effect
> Samson's Armor
Hours Worked Today
08 hours and 55 minutes. (08:45)
Hours Worked Until Now
24 hours and 52 minutes. (24:52)
Daily Update 17/03
Today I finished Samson's animations:
- Idle
- Walk
- [LEFT] Strength of Samson
- NOTE ¹
- I focused a lot on smoothing and making the animation more organic.
- NOTE ²
- Animations have already been placed in the character description.
Animations
Idle
Walk
Strenght of Samson
Hours Worked Today
07 hours. (07:00)
Hours Worked Until Now
31 hours and 52 minutes. (31:52)
Daily Update 18/03
Today I finished:
- [Q] Samson_armor
- [E] Taunt_monica
- [E] Taunt_samson
- [RIGHT] Samson_impact
- Organization of Folders, Pivots, Voxel Files and Issue.
Animations
samson_armor
taunt_monica
samson_impact
taunt_samson
Hours Worked Today
08 hours and 10 minutes. (08:10)
Total Hours Worked
40 hours and 02 minutes. (40:02)