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Add character: Eschor
Hero Description
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Eschor is a hero with apparently simple armor, but underestimated. His armor is super strong, and his "simple shield" is a powerful shield, bestowed on him with a strong magical spell that leaves him almost indestructible.
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Eschor's shield is magical, and can change shape.
Concept Art
Inspiration
Inspired by Naofumi, protagonist of the anime Shield Hero and the protagonist of the anime Goblin Slayer.
Moves
Idle
He stands holding his shield.
[STICK] Walk
Normal.
[LEFT] Aero Shield
Description (Cast) Raise your shield and give yourself and your ally a shield.
Animation (Effect) The shield effect is an aura, with 4 shields that are rotating around the ally.
- LOOP
- Loop 005-022
Aura effect Damage reduction.
- The effect ends after he casts another ally again.
[MIDDLE] Atomic Protection
IMPORTANT NOTE
- When he has this shield, the animation lasts for X seconds and he can use Right and walk. At the end of the X seconds it transforms and returns to normal.
Description (Cast) Gives a short Dash with your shield.
Animation (Effect) When he gives the Dash, he will raise his shield, in its most powerful form, protecting whoever is close to him, besides being able to walk with the shield.
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(You cannot use LEFT while you are using MIDDLE)
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Idle
- Walk
[RIGHT] Shield Attack
Description (Cast) Hits the shield on the ground and pushes enemies. (Impact Effects)
Animation (Effect) Enemies pushed are stunned for X seconds.
The shield will have two variations.
- Variation 1 When the player uses the shield while Middle is activated.
- Variation 2 When the player uses the shield without the Middle activated.
[Q] Ultimate: Turtle Training
Description (Cast) He casts a shield formation that binds allies or enemies making them invulnerable.
Animation (Effect) Allies or Enemies inside the shield cannot cast abilities or do anything.
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The shield falls after X seconds or casting the ability again.
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Inspiration
OPTIONAL
[E] Taunt
- The hero defends himself from a bow and arrow, empowering his shield.
Tasks
- [x] Idle
- [x] Walk
- [x] Hurt
- [x] [LEFT] Aero Shield
- [x] [MIDDLE] Atomic Protection
- [x] [RIGHT] Shield Attack
- [x] [Q] Ultimate: Turtle Training
- [x] [E] Taunt
15PM - Skills in development. I'm waiting for Alexandre's approval.
16PM - With Alexandre's help, I modified the skills. They have already been approved by him.
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I will modify the concept arts and put them in the issue.
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I await the Assign.
Day 05/08
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Resume (Updates in the main post)
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[x] Issue Finished
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[x] Concept Arts
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[x] References
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[x] Base Model
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[x] Idle
Hours worked 8:46
Approved for work. I forget to mention that before hahaha
Day 05/09
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Resume (Updates in the main post)
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[x] Walk
Hours worked 6:03
Day 05/10
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Resume
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[x] Aero Shield (WIP)
Hours worked 5:30
Day 05/11
Resume (Updates in the main post)
- [x] Aero Shield Finished
- [x] Atomic Protection Cast
Hours worked 6:18
Day 05/12
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Resume (Updates in the main post)
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[x] Shield Attack Cast + Effect
OBS Only the shield's impact on the ground is missing, which I will do on the 13th.
- The shield will have two variations.
Variation 1 When the player uses the shield while Middle is activated. Variation 2 When the player uses the shield without the Middle activated.
- [x] Put that in the issue.
Hours worked 8:25
Day 05/13
- Eschor Finished
- Resume (Updates in the main post)
Atomic Protection (Idle + Walk) Aero Shield Effect Ultimate (Finished)
Hours worked 8:43
Day 05/14
- Resume
Taunt and Pivot.
Hours worked today 5:15 Total hours worked 48:33