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Add character: Lars

Open marcmotta opened this issue 4 years ago • 6 comments

Hero Description

Lars is a aquatic character, he is agile and tricky.

Concept Art

concept

snap2020-04-26-02-46-18

Inspiration

Lars is a character inspired by, big daddy from Bioshock, Nautilus (League of Legends), and Murquinho from HOTS.

Moves

Idle

idle

[STICK] Walk

Lars runs with the anchor in his shoulder.

walkcycle

[LEFT] Look! overhead!

Lars uses his anchor by throwing it up towards the enemy, the anchor falls on the enemy, then lars pulls back the anchor next to the affected enemies.

look_overhead

[MIDDLE] Heavy Load

Lars uses his anchor to hit the ground creating an impact of water on the ground that stuns the enemies and creates 7 rocket projectiles that apply a slight slow on the hit enemies, the projectiles would be arranged around Lars in a half circumference.

heavyload_castanimation heavyload_impact impact_ilustration heavy_load_impact_projectile

[RIGHT] Ocean protection

Lars heals, gains armor (damage reduction) and immunity to group control for a few seconds

ocean_protection_shield

ocean_protection_cast

[Q] Pescado Fillet

Lars throws a giant fish at the opponent, applying damage to it.

Obs: The fishs stays for a while, as a obstacle.

pescado_fillet

[SPACE] Mossy Zone

Lars invokes algae in a large circle, these algae will apply a relevant slow to enemies that remain in the area, after a period of time, enemies that remain in the algae, receive a "root" effect.

mossy_zone

mossy_zone_cast

[E] TAUNT

In reference to nautilus from League of Legends, Lars begins to swin in air.

taunt

Tasks

  • [x] Idle
  • [x] Walk
  • [x] [LEFT] Look! Overhead! (GIF REFERENCE) *personal reference
  • [x] [LEFT] Look! Overhead!
  • [x] [MIDDLE] Heavy Load (GIF REFERENCE) *personal reference
  • [x] [MIDDLE] Heavy Load
  • [x] [MIDDLE] Heavy Load _ projectile
  • [x] [RIGHT] Ocean Protection_ cast animation
  • [x] [RIGHT] Ocean Protection_ fishes
  • [x] [Q] Pescado Fillet (GIF REFERENCE) *personal reference
  • [x] [Q] Pescado Fillet
  • [x] [SPACE] Mossy Zone _ cast animation (GIF REFERENCE) *personal reference
  • [x] [SPACE] Mossy Zone _ cast animation
  • [x] [SPACE] Mossy Zone

marcmotta avatar Apr 26 '20 05:04 marcmotta

Approved for work!

MaisaMilena avatar Apr 27 '20 13:04 MaisaMilena

wip_01

hours worked: 20 hours and 35 minutes resume:

  • Idle
  • Walkcycle
  • [LEFT] Look! Overhead! (GIF REFERENCE) *personal reference
  • [MIDDLE] Heavy Load (GIF REFERENCE) *personal reference
  • [RIGHT] Ocean Protection_ fishes
  • [Q] Pescado Fillet (GIF REFERENCE) *personal reference
  • [SPACE] Mossy Zone

heavy_load_ref look_overhead_ref pescado_fillet

animations updated in the main comment.

marcmotta avatar Apr 28 '20 03:04 marcmotta

wip_02

hours worked: 27 hours and 25 minutes resume:

  • [Q] Pescado Fillet
  • [LEFT] Look! overhead! (wip)
  • [MIDDLE] Heavy Load (wip)

animations updated in the main comment.

marcmotta avatar May 01 '20 00:05 marcmotta

wip_03

hours worked: 32 hours and 15 minutes resume:

  • [LEFT] Look! overhead!
  • [MIDDLE] Heavy Load_ castanimation
  • [MIDDLE] Heavy Load_ impact
  • [MIDDLE] Heavy Load_ projectile
  • [TAUNT] (wip)

animations updated in the main comment.

marcmotta avatar May 02 '20 02:05 marcmotta

wip_04

hours worked: 38 hours resume:

  • [RIGHT] Ocean Protection_ cast (wip)
  • [SPACE] Mossy Zone_ cast (wip)
  • [TAUNT]

animations updated in the main comment.

marcmotta avatar May 03 '20 02:05 marcmotta

wip_05

hours worked: 43 hours and 50 minutes resume:

  • [RIGHT] Ocean Protection_ cast
  • [SPACE] Mossy Zone_ cast

animations updated in the main comment.

marcmotta avatar May 05 '20 07:05 marcmotta