TaelinArena
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Add character: Kaze (風)
Hero Description
Kaze, is a samurai who lived in the interior of Japan, trained by his master to master the wind. Until one day someone killed everyone in the village. So he went out for revenge.
Concept Art
Inspiration
Inspiration: It was inspired by Knight Hollow, yasuo and Kung fu panda
It is based on the skills that Knight Hollow moves on, the styles of how the po (the panda) dresses and the way yasuo fights.
Moves
Idle
Kaze is a self-assured character, and very silent, he rarely sleeps. But it is calm and dangerous.
[STICK] Walk
As the wind is your element, your steps are silent and fast. Wielding his katana he moves towards his enemies
[LEFT] Killer instinct
three free dash with exclusive cooldown , which cannot be used sequentially from the use of the first dash
[MIDDLE] impact
Kaze concentrates his ki in the center of his body and projects it in the shape of a wind, pushing his enemies back
[RIGHT] Nuki-dou
Kaze is fast and, with the help of the wind, hits your enemies in a straight line, as fast as the sound and he can use this skill many times
[Q] *Ultimate: spiritual breathing
Kaze uses his full breath to perform three strokes of different elements (each stroke has a mini dash)
First ult: Breathing water second way, water wheel (applies damage and a slight slow)
Second ult: Breath of thunder first form, thunderclap and flash (applies damage and leaves the target rooted one second after taking damage in this way)
Third last: Hinokami Kagura, dance (applies damage based on the target's lost health)
[E] TAUNT
kaze finds a tree for your rest.
[SPACE]/Shift
Tasks
- [x] Idle
- [x] Walk
- [x] [LEFT] Killer instinct
- [x] [MIDDLE] impact
- [x] [RIGHT] Nuki-dou
- [x] [Q] *Ultimate: spiritual breathing
Approved for work!
Daily 02 and 03/04/2020
12:13 hours of work
I worked on the character's movements and the idea of a taunt.
Iddle
Walk
Taunt(unfinished)
Daily 04/04/2020
17:15 hours of work
I took the day to work on a more detailed taunt, but there may still be changes
Taunt
Daily 06/04/2020 21:49 hours of work.
[LEFT] Killer instinct
Issue update
with the help of @chanceone126 (Alexandre Ávila, totaling 2h30) I updated the issue with new skills. #116
Daily 07/04/2020
27:17 hours of work
today I worked on the skill (right), doing blocking and effects.
[RIGHT] Nuki-dou
Effects
A brief update on the skill (middle) changing the name and the design.
Daily 15/04/2020
46:33 hours of work
It took me a long time to produce effects for the character, I did a lot of tests and got a good result. We reformulated some things and effects until reaching a result that pleases everyone.
[MIDDLE] impact
[Q] *Ultimate: spiritual breathing
Cast 1
Cast 2
Cast 3