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Add character: Danthy

Open Dxnjo opened this issue 4 years ago • 6 comments

Hero Description

Danthy is a human who hunts demons and takes his weapons. He has a protection crystal, and a revolver that turns into a sword.

Concept Art

  • Model

Model

  • Guns

Inspiration

Inspired by characters from RPG games, such as Noctis (Final Fantasy), Dante (Devil May Cry), Alucard (Castlevania).

Moves

Idle - Pistol

Danthy takes a breath and looks around holding her pistol.

Idle

Idle - Sworld

Danthy takes a breath and looks around holding her sworld.

Idle

[STICK] Walk - Pistol

Danthy walks while his protective crystal follows him.

Walk

[STICK] Walk - Sworld

Danthy walks while his protective crystal follows him.

Walk

[LEFT] BoomShot - Pistol

Description: Danthy fires a shot with his bulleted cannon, being a medium range skill shot, it would have more damage and more cooldown than the left of the melee form, this skill would resemble an auto attack and can be used several times.

Cast

BoomShot

Animation

BoomShot_Effect

[LEFT] Angelical Slash - Sworld

Description: Danthy uses his sword to perform a melee blow, with less damage and less cooldown than the left in ranged form, but it also resembles an auto attack and can be used several times.

Angelical-Slash

[MIDDLE] Protective Emerald - Pistol

Description: Use the emerald at your side to protect yourself. The emerald accompanies him for a few seconds, protecting him from any damage ahead.

Cast

Protective-Emerald

Idle with Emerald

Protective-Emerald-Idle

IMPORTANT NOTE

  • After casting the shield, he stays in Idle for a few seconds, then the shield returns to normal.

[MIDDLE] Angelical Dash - Sworld

Description: Danthy casts briefly (preparing to give a boost) and strikes a straight dash with his sword, slowing down and reducing the healing that the affected characters can receive from all sources (it would be something similar with a seal / sacred banishment).

Angelical-Dash

[RIGHT] Concussion Firing - Pistol

Description: Danthy fires a bullet (with more prominent visual effects), that bullet would be a skill shot with the same range as the middle circle, and would apply damage and slow to an area when it hits an enemy.

Cast

Concussion-Firing-Cast

Animation

Concussion-Firing-Effect

[RIGHT] Rise! - Sworld

Description: Danthy raises his celestial sword and chooses a circle, in which a celestial energy will apply area damage (both the celestial energy and the celestial sword will have a more whitish light).

Rise!-Complete-Skill

Rise!

Rise!-Effect

[Q] Ultimate: Replacement

  • 1 - Danthy wields his sword. Your skills are replaced by others.

Replacement-1

Replacement-2

  • 2 - Danthy wields his Pistol. His skills are back to normal.

Replacement

[E] TAUNT

Description Danthy shows his real cursed form and then disappears.

Taunt

OBS Only in pistol form.

Tasks

  • [x] Idle - Pistol

  • [x] Idle - Sworld

  • [x] Walk - Sworld

  • [x] Walk - Pistol

  • [x] [LEFT] BoomShot (Cast) - Pistol

  • [x] [LEFT] BoomShot (Effect) - Pistol

  • [x] [LEFT] Angelical Slash - Sworld

  • [x] [MIDDLE] Protective Emerald (Cast) - Pistol

  • [x] [MIDDLE] Protective Emerald (Idle) - Pistol

  • [x] [MIDDLE] Angelical Dash - Sworld

  • [x] [RIGHT] Concussion Firing (Cast) - Pistol

  • [x] [RIGHT] Concussion Firing (Effect) - Pistol

  • [x] [RIGHT] Rise! - Sworld

  • [x] [Q] Replacement - Sworld

  • [x] [Q] Replacement - Pistol

  • [x] Taunt

Dxnjo avatar Apr 01 '20 20:04 Dxnjo

Approved for work! Waiting for Alexandre's review of the skills effect and updates of the character weapon change mechanic

MaisaMilena avatar Apr 01 '20 21:04 MaisaMilena

Daily Update 6/4


- Update

I created and edited Danthy's issue, looked for references and inspirations. Leaving the information and skills better explained, resulting in a more complex character. With the help of Alexandre Àvila, the character is ready to start.


Hours Worked Until Now 4:10


Dxnjo avatar Apr 07 '20 04:04 Dxnjo

Daily Update 7/4


- Update

I finished (Pistol Form)

Idle Walk [LEFT] BoomShot [MIDDLE] Protective Emerald [RIGHT] Concussion Firing

  • GIFS in the main post.

Hours Worked Today 11:24

Hours Worked Until Now 15:25


Dxnjo avatar Apr 08 '20 03:04 Dxnjo

Daily Update 8/4


- Update

Today I finished Danthy's ranged pending animations. Starting his Meele form, in which he uses his sword.

I tested several poses for him, trying to apply the best one, besides animating him by taking his sword and wielding it, leaving the animation fluid.


Finished

Model With Sword [Q] Ultimate: Replacement (Sword)

  • GIFS in the main post.

Hours Worked Today 07:13 Hours Worked Until Now 22:38


Dxnjo avatar Apr 09 '20 01:04 Dxnjo

Daily Update 9/4


- Update

Today I finished Danthy's Idle, Walk and Replacement animations, where he keeps his sword.


Finished

Idle Walk [Q] Ultimate: Replacement (Pistol)

  • GIFS in the main post.

Hours Worked Today 06:20

Hours Worked Until Now 28:58


Dxnjo avatar Apr 09 '20 23:04 Dxnjo

Daily Update 14/4 + 13/4


Finished Danthy.

  • GIFS in the main post.

Hours Worked 14/4 + 13/4 13:52

Hours Worked Until Now 42:50


Dxnjo avatar Apr 14 '20 13:04 Dxnjo