TaelinArena
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Add character: Danthy
Hero Description
Danthy is a human who hunts demons and takes his weapons. He has a protection crystal, and a revolver that turns into a sword.
Concept Art
- Model
- Guns
Inspiration
Inspired by characters from RPG games, such as Noctis (Final Fantasy), Dante (Devil May Cry), Alucard (Castlevania).
Moves
Idle - Pistol
Danthy takes a breath and looks around holding her pistol.
Idle - Sworld
Danthy takes a breath and looks around holding her sworld.
[STICK] Walk - Pistol
Danthy walks while his protective crystal follows him.
[STICK] Walk - Sworld
Danthy walks while his protective crystal follows him.
[LEFT] BoomShot - Pistol
Description: Danthy fires a shot with his bulleted cannon, being a medium range skill shot, it would have more damage and more cooldown than the left of the melee form, this skill would resemble an auto attack and can be used several times.
Cast
Animation
[LEFT] Angelical Slash - Sworld
Description: Danthy uses his sword to perform a melee blow, with less damage and less cooldown than the left in ranged form, but it also resembles an auto attack and can be used several times.
[MIDDLE] Protective Emerald - Pistol
Description: Use the emerald at your side to protect yourself. The emerald accompanies him for a few seconds, protecting him from any damage ahead.
Cast
Idle with Emerald
IMPORTANT NOTE
- After casting the shield, he stays in Idle for a few seconds, then the shield returns to normal.
[MIDDLE] Angelical Dash - Sworld
Description: Danthy casts briefly (preparing to give a boost) and strikes a straight dash with his sword, slowing down and reducing the healing that the affected characters can receive from all sources (it would be something similar with a seal / sacred banishment).
[RIGHT] Concussion Firing - Pistol
Description: Danthy fires a bullet (with more prominent visual effects), that bullet would be a skill shot with the same range as the middle circle, and would apply damage and slow to an area when it hits an enemy.
Cast
Animation
[RIGHT] Rise! - Sworld
Description: Danthy raises his celestial sword and chooses a circle, in which a celestial energy will apply area damage (both the celestial energy and the celestial sword will have a more whitish light).
[Q] Ultimate: Replacement
- 1 - Danthy wields his sword. Your skills are replaced by others.
- 2 - Danthy wields his Pistol. His skills are back to normal.
[E] TAUNT
Description Danthy shows his real cursed form and then disappears.
OBS Only in pistol form.
Tasks
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[x] Idle - Pistol
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[x] Idle - Sworld
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[x] Walk - Sworld
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[x] Walk - Pistol
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[x] [LEFT] BoomShot (Cast) - Pistol
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[x] [LEFT] BoomShot (Effect) - Pistol
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[x] [LEFT] Angelical Slash - Sworld
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[x] [MIDDLE] Protective Emerald (Cast) - Pistol
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[x] [MIDDLE] Protective Emerald (Idle) - Pistol
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[x] [MIDDLE] Angelical Dash - Sworld
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[x] [RIGHT] Concussion Firing (Cast) - Pistol
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[x] [RIGHT] Concussion Firing (Effect) - Pistol
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[x] [RIGHT] Rise! - Sworld
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[x] [Q] Replacement - Sworld
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[x] [Q] Replacement - Pistol
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[x] Taunt
Approved for work! Waiting for Alexandre's review of the skills effect and updates of the character weapon change mechanic
Daily Update 6/4
- Update
I created and edited Danthy's issue, looked for references and inspirations. Leaving the information and skills better explained, resulting in a more complex character. With the help of Alexandre Àvila, the character is ready to start.
Hours Worked Until Now 4:10
Daily Update 7/4
- Update
I finished (Pistol Form)
Idle Walk [LEFT] BoomShot [MIDDLE] Protective Emerald [RIGHT] Concussion Firing
- GIFS in the main post.
Hours Worked Today 11:24
Hours Worked Until Now 15:25
Daily Update 8/4
- Update
Today I finished Danthy's ranged pending animations. Starting his Meele form, in which he uses his sword.
I tested several poses for him, trying to apply the best one, besides animating him by taking his sword and wielding it, leaving the animation fluid.
Finished
Model With Sword [Q] Ultimate: Replacement (Sword)
- GIFS in the main post.
Hours Worked Today 07:13 Hours Worked Until Now 22:38
Daily Update 9/4
- Update
Today I finished Danthy's Idle, Walk and Replacement animations, where he keeps his sword.
Finished
Idle Walk [Q] Ultimate: Replacement (Pistol)
- GIFS in the main post.
Hours Worked Today 06:20
Hours Worked Until Now 28:58
Daily Update 14/4 + 13/4
Finished Danthy.
- GIFS in the main post.
Hours Worked 14/4 + 13/4 13:52
Hours Worked Until Now 42:50