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Add character : Shonkie

Open marcmotta opened this issue 4 years ago • 8 comments

Hero Description

Shonkie is slime king with a armor, and a broken sword

Concept Art

image

Inspiration

Inspiration: Zac, Singed, Slime King (Terraria), Zerath.

image

Moves

Idle

Shonkie is dynamic while mild too

idle

[STICK] Walk

Dynamic Walkcycle

walkcycle

[LEFT] Gooey Trail

When Shonkie walks, he lets a trail of slime, that slowdown the animies while deal damage to then.

Inspiration: Singed venom (LOL)

image

note: -spawn a shape every time shonkie move for any direction, the shape will stay for x seconds.

-for variation, i made 3 different shapes, that can appear randomly.

[MIDDLE] Slime pool

Shonkie becomes a slime pool, he regens life and slow down the enimies.

Inspiration: Vladimir W skill (LOL)

slimepool02

[RIGHT] Gum shot

Shonkie spits a gum in the enemy thats deal slow, if shonkie hit again with this same skill in a short period of time, the enimie gets stuned.

gumshot02

[SPACE] Been Back

Shonkie raise your shield, and absorves part of the damage, in the final of the animation, shonkie rush foward with the shield and deal a % of the damage that he absorves.

Inspiration: Braum's Shield (LOL)

image

beenback

[Q] Bubbaloo

Shonkie form a proper sword with slime, and uses this to trow a grand gum foward on the enemy, the skills deal damage and slows down the enemy.

image

sloppyzone

[E] TAUNT

Shonkie sculpts a mini version of himself that stands on the map until a enemy pass over them.

Inspiration: Mei from Overwatch

MatureVictoriousAsianelephant-size_restricted

taunt02

note:

  • there are 2 parts, the frist taunt is a animation of shonkie building the doll, the second taunt_doll is a single frame of the doll, that stays for x seconds on the map.

  • there is also a third animation, that is a simple loop of a icon that have to stay up to the screen direction.

Tasks

  • [x] Idle
  • [x] Walk
  • [x] [LEFT] Gooey Trail
  • [x] [MIDDLE] Slime pool
  • [x] [RIGHT] Gum shot
  • [x] [Q] Sloppy Zone
  • [x] [SPACE] Been Back
  • [x] [E] Taunt

marcmotta avatar Apr 01 '20 01:04 marcmotta

Approved for work!

MaisaMilena avatar Apr 01 '20 13:04 MaisaMilena

wip_01

hours worked: 9 hours and 30 minutes resume: concept, model (apose), idle animation

posed idle

marcmotta avatar Apr 02 '20 00:04 marcmotta

wip_02

hours worked: 15 hours and 30 minutes resume: update of the pallete, hurt, walkcycle and slimepool skill.

slimepool walkcycle hurt

marcmotta avatar Apr 05 '20 16:04 marcmotta

wip_03

hours worked: 21 hours and 30 minutes resume: taunt (wip), gumshot (wip), references

taunt gumshot gumshot_ref_gif sloppyzone_ref_gi taunt_ref_gi beenback_ref_gif

marcmotta avatar Apr 06 '20 04:04 marcmotta

wip_04

hours worked: 27 hours and 50 minutes resume: beenback (wip), sloopyzone (wip), taunt note: i will do all the animation effects after the main animations been done

beenback sloppy_zone taunt_2

marcmotta avatar Apr 07 '20 03:04 marcmotta

wip_05

hours worked: 33 hours and 45 minutes resume: beenback, sloopyzone, taunt effects (wip) note: now i'll work on all the animation effects.

sloppy_zone_01 beenback_01 martelo

marcmotta avatar Apr 08 '20 02:04 marcmotta

wip_06

hours worked: 37 hours and 55 minutes resume: taunt (effects), taunt_doll (separated), gum_shot (effects), slime_pool (effects), gum_shot (projectile animation). note: still more 2 animations needing effects, hope that tomorrow i get this character done!

taunt02 gumshot_projectile taunt_doll gumshot02 slimepool02

marcmotta avatar Apr 09 '20 03:04 marcmotta

wip_07

hours worked: 42 hours and 30 minutes resume: beenback (effects), bubbaloo (effects) note: i changed the name and the brief of the [Q] Sloppy Zone skill to [Q] Bubaaloo. the reason was that i guess I thought I had a lot of ground skills with slow, like: [LEFT] Gooey Trail and [MIDDLE] Slime Pool.

beenback sloppyzone

i'm done with this character.

marcmotta avatar Apr 10 '20 05:04 marcmotta