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The premiere system for running grim and perilous games of Warhammer Fantasy Role-play in the Foundry VTT environment.

Results 366 WFRP4e-FoundryVTT issues
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As a GM I generate sounds when using weapons (both acting with PC and NPC) but my players, when using their characters weapons do not generate any sound. Tried also...

core
bug

Price is incorrect it says 1ss, when according to the rulebook it should be 4bp**From**: ɐɓʎʞ∀#4510foundry: 10.286wfrp4e: 6.1.3wfrp4e-altdorf: 2.0.2wfrp4e-archives1: 2.4.1wfrp4e-core: 3.0.0wfrp4e-dotr: 2.3.4wfrp4e-eis: 2.3.4wfrp4e-middenheim: 2.4.2wfrp4e-pbtt: 2.2.3wfrp4e-rnhd: 2.4.2wfrp4e-starter-set: 2.3.4wfrp4e-ua1: 2.3.2Active Modules: compendium-folders,...

core
data

**Describe the bug** In an existing world originally created pre-v10, updating (with full overwrite checks, rather than initialising) the Core module creates v10 style paged journals at the top level,...

enhancement
system

Hello Moo Man, Thank you for your amaising work. I am not sure whether the system is working just as expected in the rules (GMs I asked do not agree)...

enhancement
system

Note that many links WILL be broken untill **ALL** modules are updated for V10. Before reporting broken links, determine whether it is necessary to report. If unsure, you can always...

Current template: ``` json { "type": "number", "label": "CHAR.WS", "abrev": "CHARAbbrev.WS", "initial": 20, "modifier": 0, "advances": 0, "calculationBonusModifier": 0 }, ``` Template of old actors ``` json { "type": "number",...

translation

Dear sir. After purchasing the Core Content module, where almost everything is fine, I cannot find any armor on it but Gromril Helm, while in some tutorials they appear. Can...

core
bug

If custom value was put into Run field of the character sheet it will be multiplied by 1.5. It also get multiplied every time Movement or Walk was changed.**From**: zweite#5557foundry:...

system
bug

This is the error in the console: Uncaught TypeError: Cannot read properties of undefined (reading 'value') at ActorWfrp4e.applyDamage (wfrp4e.js:9705:62) at Object.callback (wfrp4e.js:14125:60) at #onClickItem (foundry.js:55518:11) at HTMLElement.dispatch (jquery.min.js:2:43064) at y.handle...

bug
dotr

The sentry and any npc with the rotting flesh mutation appear to take the -10 WS to their own characteristics. The sentry in my compendium has 25 WS instead of...

bug
dotr
data