WFRP4e-FoundryVTT
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[WFRP4e Core] Stride is incorrectly multiplying Run speed
Stride is meant to multiply Run speed by 1.5 only when doing the specific Action of Running. In all other cases, such as when using Move to move, the Run speed isn't multiplied at all.
From: Andres#7311
wfrp4e: 4.2.1
wfrp4e-core: 2.1.0
wfrp4e-rnhd: 2.1.2
wfrp4e-starter-set: 2.0.3