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[Sea of Claws] New Vehicle properties

Open Forien opened this issue 1 year ago • 2 comments

Vehicles in Sea of Claws should have new System Properties.

  • Manoeuvre — shortened "Man", this is represented as a Success Levels Modifier, for example –2 SL, +1 SL etc. Can probably be normal integer
  • Crew — object:
    • Starting — integer representing amount of Crew that vessel started voyage with
    • Current — integer representing amount of Crew still around
  • Size — string, required for handling Melee Attacks against ships (SoC, page 116). Can be derived from Length (SoC, Standard Boat Characteristics table, page 96).
    • Required for combat implementation ( #1965 )
  • Morale — integer value. Initial of 75.
    • Vehicle should also be subject to Effect that depends on the current Morale Value (SoC, page 125).
    • Morale should only be in effect if Vehicle has Crew
    • Related #1962

Forien avatar Apr 29 '24 20:04 Forien

Just a note for posterity, this seems quite related to https://github.com/whatwg/html/issues/10232, which exercises the same early-return condition.

domfarolino avatar May 01 '24 13:05 domfarolino