WFRP4e-FoundryVTT
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Conditions localization and updates
- Fixed issue with stunned and fatigued at the same time by making the labels different. Applied to Poisoned too because it's the same penalty.
- Added/Restored localization to condition dialog labels.
- Added an effect to Engaged: The actor can't make ranged attacks unless the weapon has Pistol quality.
I believe this falls outside of how I'm willing to localize effects, as generally the scripts are redefined by the module if the localization keys needed aren't present
Just localized it because it was how it used to be. No problem.
Reverted localizations. Also added an activateScript to Poisoned.