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Effect refactor fixes

Open silentmark opened this issue 1 year ago • 2 comments

  • various fixes, i.e. size modifires, area effect radius, weapon post to chat, unofficial grimoire
  • compatibilty with Terrain Mapper module (added check for type == 'base')
  • minor formatting
  • additional rules implemented for endround checks (Poisoned, Stunned, Broken).

silentmark avatar Mar 17 '24 22:03 silentmark

There will probably be some conflicts with some of my uncommitted changes, and if you can remove some of the code formatting that would be helpful

moo-man avatar Mar 17 '24 22:03 moo-man

In this case, i guess it will be easier if you would just check if there are any bugs you haven't spot and just abondon the PR. In future i would create other PRs with dedicated changes.

silentmark avatar Mar 17 '24 22:03 silentmark